There's quite a bit of subtle charm to this! The shooting animation, the slight sarcasm of the starting sign. For a first platformer it's a pretty good first project! Not to mention the slightly more complex things to code like fall damage and coyote time! All really impressive!
Although there's a bit that makes the experience a bit tough to properly enjoy. The enemies move way to fast for the player's fire rate. And once you're against a wall they rapid fire instantly KO you... The jumps, while feeling nice to control, are a bit tough for being the first thing you encounter in the game.
Overall, good job completing this for the jam! Would love to see it a bit more polished up!
