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Wowowowowowow! What an awesome experience, the puzzle platforming leading to getting the key was so novel and well put together. Each one of the settings menu had such nice attention to detail and a resounding consistency. After getting through the locked door, there were some slight issues with platforming near slopes and ceilings, but negligible in the long run. Really fun, short experience. AMAZING work for a first jam.

(+1)

Thanks a lot! I realized I would not be able to fix the bugs after the door in time, so i was worried that would ruin the experience, lol. But I really appreciate you comment! Hope I can expand on that idea later (and fix the bugs XD) to make a full game with all the ideas we had!