Great concept and execution! At first I was like, okay the graphics could use a bit of work, and then bam something happened that I won't spoil for the others haha! Solid movement mechanics and physics. Always important to get that down for a platformer like this one.
The zooming and moving camera is a great concept, but could use a little work on the third level where it zooms in to the player, but then not to the map. Made it challenging for me to know where I was jumping down to. But just that simple camera animation made the earlier levels much more engaging since it was intentionally visually basic.
Not sure if bug or feature, but if you have a vertical wall, you can just continually mash space bar to jump up the side of it! Made clearing some levels a breeze haha!