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Thank you very much! I should probably add that I have about a year of experience with godot (with some breaks, and I never actually made a big complete game for people to play), other coder had very little experience with unity and tried godot for the first time for this jam and it was artist's first time drawing assets for games specifically. This is first time we made a game as a team and our first jam. Your words are really motivating, especially because when we spent so many hours making this game towards the end I was kind of hating it, not being able to implement some core ideas that we planned due to time constraints. Now looking back at it this was a good result for 10 days

i perfectly know the feeling u described, but hey, u really made a great game and should be proud of it. even with 1 year of experience this game is insane!