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I'm guessing your code is in GDscript, which makes sense since most people use GDscript with Godot. This is not a criticism of your asset, but personally I use C# and I think as Godot becomes more popular, the difference will become important, like when Unity originally had both UnityScript and C#.

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I will convert this code in C#. That it is good for you?

That would be good. I think it would be of interest to a lot of people.

Deleted 84 days ago

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