There was sometimes lag for camera changes, or the camera wouldn't change and the player character was off screen and kept getting stuck on something because I couldn't get them back on screen or to trigger a camera change. The first time I tried playing it when walking up the hill the player character just didn't show up in the lower end of the screen and I had to X out and relaunch. I think I may have also missed a few interaction boxes, because the first smear of blood you find and your friend's body seemed like they would've had an interaction. I didn't end up finishing the game, because I got really annoyed by the player character getting stuff off screen.
The atmosphere and sound design was on point without being too crowded. I also think that having a stack of logs nearby the fire and having the character go and find a log elsewhere as being misleading design, because at first I was clicking around on the nearby log stacks. Maybe even just adding that the stack already collected is wet or something when prompted by the friend?