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There is something about a Mala game that just hits right in the way that hurts (positive). I can't quite put my thoughts about the game and how things played out into words because everything felt so messed up but also inevitable in a way due to the naivety of Emma and the way Aiyana clearly doesn't view herself in a positive light at all. And the complicated feelings of Adelaide being one of the only people willing to actually make sure Aiyana is actually okay and has paid attention to her because she understands that Aiyana needs someone despite the fact that she was also abusive towards Aiyana and god the character dynamics are so tightly written.

Injects Mala games directly into my veins with great speed.

I do want to say though, I don't know whether the piano piece was composed for the game or was part of the creative commons licensed tracks but I feel like maybe just throwing the track into something and adding a bit of a reverb plugin to tame the harshness of the higher notes of the piano because that was a bit too loud compared to a lot of the other tracks used throughout the game.

Hi!! Thank you :-) This means a lot to me!! You connected with the story, and even if you can't quite put your thoughts into words, your thoughts have reached me!! 

And yes, regarding the tracks, I use mainly creative commons stuff from lots of sources, so it ends up being one of the hardest things for me to do (keeping the tracks balanced haha).. When friends compose for my games, they're usually a lot better at noticing that stuff than I am!!!

Thank you so much again!!! This brightened my day!! Don't inject the games though they're probably toxic!!