The atmosphere was done very well! The gameplay is easy to understand, though it wasn’t immediately clear that you could only carry three ingredients, I thought I encountered a bug at first (writing instructions and things like that in the description is a bit of a cop out, at least put it as text in the main menu; this is a game jam after all, not a description jam). I also think the sound, and particularly the music didn’t match the atmosphere very well, but I understand that not everyone has the skills or time (oooh time is the enemy, roll credits, absolute cinema) to make music or sounds themselves - though you can at least use SFXR to make 8bit sound effects incredibly easily. Ultimately, you came out with quite a polished product with a decently unique concept, and the use of the limitation is done very well, having enemies take away your available time was a great idea, why didn’t I think of that! Very well done, I can see this winning the jam! :)