when you develope this mechanic, can you also make player have option to reroll the specific stats value instead just reroll all the stats, make it have a filter which stats will keep the same and which stats will be reroll, more stats keep when reroll will need more material or gold. Ex: when you reroll all the stats you just need 10 gold but when you keep 1 stats not reroll it will cost more 20%, 2 stats mean 40% expensive, this is a nice quality of life instead of just reroll all the base value without filter which can lead to fucking frustration