I just started a three-traveler (for now, at least) campaign and am having a lot of fun playing as the Atlas for this.
Now, to be fair, I'm doing my best (still meager) impressions of Ted and Carson running this show, but the streamlined, minimalist mechanics make it wonderfully easy to hit the road quickly without all the cruft and cognitive overhead of some games.
Ted, this game is beautiful: physically, mechanically, and spiritually. Setting these scenes feels like exploring a loss and reaching for hope. You have brought together and made something wonderful, I could not be happier for you.