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(2 edits)

Thank you so much for the feedback! About the dialogue position, originally it was supposed to be cutscenes instead of just reading, but sadly i wasn't able to do (doing art programming and music at the same time is such a experience), then in the last three or two days of the jam i implemented that simple dialogue system! About the wall jump, i programmed so you just need to be colliding with a wall to be able to jump, so even if you don't hold any directions at all you still can do it!

(+1)

Yeah solo-dev is so hard! And yes I did get that mechanic later on, I think I'm more use to pointing myself in a direction then jumping. Right now I need to move myself INTO the wall, let go of the control completely, then jump. Which is fine for one jump, but when it's multiple jumps then I need to time myself to go into the next wall and release again, and etc. But it did feel pretty good!

Now i get what you mean! I definitly need to improve the wall jumping mechanic, many peoples are also complaining about! Thank you for the feedback!