I'm no good with bullet hell games. The first stage was too difficult to clear, so I unfortunately can't corroborate the bug Travotavo is describing. That's a skill issue, though and the gameplay itself seemed solid without any glaring flaws. The aesthetic, on the other hand, is peak. The art deco theming was really neat, and both of the songs I got to hear were complete bangers. I'd be interested to see credits for those.