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I'm a bit late to the party as I've been busy with my own game, but I've liked your earlier submission so I decide to give this a go.

I like the shopkeepers. It would be awesome if the guards had some kind of a morale or happiness value and that they could just walk out on you if you didn't give them food/healed them (or one of them could try to turn against you and you had to kill him with other guards).

A great idea and potential, especially with the random events. Nice to see you back in game dev.