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That encounter bug is still appearing? Is it in a specific spot or just anywhere? The script I wrote is supposed to make sure the player can't move and it'll check if they are in-battle or not. I'll do some testing on this, the other bugs I'll also fix.

Also with the skills I do plan on buffing them. Each type of weapon will have a unique skill, (powershot is for guns). I honestly just wanted to make some simple ones for now, just to know that they work, because most of the scripting was done by me and not the RPG maker skills menu. The only thing I didn't make was the skill selection screen.

I was actually thinking of letting the two meet, probably as a side activity but nonetheless I think it would add some more interactions between characters. I also think the idea of the fox becoming concerned about the player adds a certain depth to her. BTW with the fox, I was planning on making her a big character in the game, and I use they because I was thinking of hiding her gender but I might just keep it ambiguous until the player leaves the wasteland for the first time, then she'll reveal it. She's kinda like a guide to the player in a way, that's basically why I made her.

With the tail sprite, (I forgot to say this last time lol) I was going for a flowy kind of tail. It looks more like hair than a tail now that I look at it but I could fix this.

I'll fix these later today, I haven't had much time to work on things because of summer school and tests but I'll get everything fixed up as soon as I can. Thanks!

Aah, that makes sense with Fox. I had assumed that Fox and El Shark were going to be more or less the "tutorial"/Starter NPCs and wouldn't appear past that, but if she's a long-term character then it gives more opportunities to build up her and the player. I kind of guessed it was supposed to be ambiguous, with an eventual reveal later. I was going to suggest some kind of optional shower peaking scene, like after the player gets the key from El Shark, Fox isn't downstairs, and if you go upstairs, the bathroom door is closed, with an option to peak through and spy on Fox. Though if you plan on Fox revealing her gender to the player later, a voyeur scene like this might not work, especially if she catches the player. I suppose a shower scene could later on, if Fox leaves the planet (speaking of which, is she going to ride-along in the player's ship, or rather just appear on her own on future planets?)

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I actually like that idea, I could definitely add it in between that section where you get the key and then when you go into the scrapyard. You just gave me an idea for a day and night cycle. Certain things could happen at certain times of the day like the fox idling in the kitchen, showering, sleeping, etc. 

And also I do plan on having NPCs tag along on your ship. Probably not in combat but for exploration.

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Here's what I got so far; Still gotta make new face sprites but I'll probably add more little scenes like this! This will be a nighttime event.