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Hey, thanks for playing and commenting!

For your questions, you are correct: you only build one upgrade per front, the prep moves don't add any more upgrades/structures.

And for the prep rolls being really bad, yeah that can happen if you are unlucky with your Bane dice rolls; just make sure you are only adding 1 Bane die to all rolls in Front 2, and 2 Bane dice to all rolls in front 3.  The probabilities definitely get tougher in Front 2 and 3, but they aren't impossible.

I try to switch my mindset a bit when I roll poorly, and focus on the tragic story that's unfolding. Will your Pilot sacrifice themselves if things are obviously so dire? How does your home and connection react to the terrifying destruction of the Kaiju? What does it mean to persevere against such terrible odds? What will be left after Front 3?

Hope that helps!

I am not sure I follow the logic here:

The first roll with 1 Bane is a 50% chance of failure and generating just a Bane result, provided you take your best Prep action. 60% if you did something suboptimal.

From there, the Next result is 65% likely to end in failure. 

So we spent a 2-hour part of the game worldbuilding and describing our homes, for literally nothing to work, and a fight that, at the very least, the majority of us cannot win.

It feels like a foregone conclusion.

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If you are optimizing while playing, you'll have 2 upgrades by Front 2 that increase a single prep move. That will give you 3 boon dice (1 you start with & +2 from the upgrades), and rolling 3 dice only has a 12.5% chance of only getting a 1, 2 or 3 as your highest. Add in 1 bane die from the front danger level and the odds get a little worse (around ~32% i think, but would need to recalculate it), and that's not including any special move rerolls.

But yes, I won't deny that it can be a game that feels difficult to beat the kaiju! Emerging completely unscathed is really difficult, and that's the intent of the design: what will your pilot do when the odds are stacked against them? Which parts of your worldbuilding will be destroyed, and what will remain in the ashes?

It's a game that asks you to be ok with losing these things, and still finding the story within it.  It's not something that everyone enjoys.