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(Edited 3 times)

I'm making a first person (raycasted) dungeon crawler.

I'm using C++ and I started from scratch using SDL2.

Tools and libraries I'm using:

  • Visual Studio Code
  • clang++
  • ninja-build
  • SDL2
  • Aseprite
  • Renoise

Here's the repository: https://github.com/StijnBrouwer/crawl

Good luck to everyone!

EDIT: I have tried implementing collision response for the last couple of hours and failed miserably. I also developed a deep hatred for C++ after I realized that you can implicitly construct objects with one argument in the constructor using the assignment operator; a simple typo cost me an hour to debug. Might not finish this game.

Alright! Hope you finish, good luck!