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(1 edit) (+1)

Amazing game! Great use of a distinct art style with suttle idle animations. Had a lot of fun with the gimmick, it was a good balancing decision to restrict the shooting angle, but ultimately still found a way to "break" the game with shooting once per cycle at a set timing, to be able to shoot and get to safe spot on the edge of the screen getting me a score of 98

Thanks for the feedback and nicely done finding that trick ahah