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I really liked the sprites and sound design! The core idea of absorbing enemy abilities is cool and fits the theme well, though I didn’t feel it made a big difference in gameplay.

The platforming felt a bit clunky since some areas were cramped, and collisions under platforms were frustrating. And I'm not sure if it’s a bug, but you can spam the hard attack and easily annihilate enemies, lol.

Overall, cool concept with great style. Might’ve been a bit ambitious for the short jam time, but still a solid effort! Congratulations!!