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(+1)

Hey there, I can't really tell if it would be better, since RenPy doesn't allow for gamma manipulation. I have only a couple of image altering matrices to work with (https://www.renpy.org/doc/html/matrixcolor.html) mainly brightness and contrast. Feel free to correct me here :)

(1 edit) (+2)

Hmmm, don’t know why they wouldn’t include that as a standard transform. Not sure if this is just hidden away somewhere but apparently a renpy-dev made a shader function for gamma correction. Hope that helps.

(+1)

That looks promising indeed, thank you very much! Might change the functionality if that turns out to work even better with the renders! :D