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Fun rogue like, I enjoyed how machine gun fast my fireballs would hey once I got enough attack speed.

Some decent enemy variety keeps the game interesting.

I think the staff constantly shooting out those small red particles(Kinda looks like blood) made me thing I was getting hit so i was never really sure I took a hit unless I checked my health bar.

The unreliable narrator for the goblin is a cool idea but I think once I was on a rhythm I just spam chose potions and ignored the text to get to the next level.

Thanks for the feedback! I'll try to improve on some of the problems for my next games :)