Insane work for such a short amount of time! The concept here is phenomenal and I really had fun playing the game, there's some caveats of course, some of which you have already addressed but I'll try to talk about them anyway because I hope these will be fixed in a future release ;)
- The dodge timing feels REALLY unforgiving, I only managed to dodge the corrupting blast once and that is with always having one power-cell allocated to dodging, you mentioned that there will be some more tell for this in the future so this will hopefully be easier then
- Once, when I took the cells out of the cleansing chamber they would not work anymore, I have no clue what caused and I tried to replicate it but to no avail :<
- Managing everything with just 3 cells is a bit rough sometimes, I don't think there is enough time for dodging at all if you also need to relocate a cell into it at first. Perhaps there could be a system where cells also gradually lose charge and need to be refueled, that way you could have more than 3 while still keeping it balanced
- Very minor but the BGM doesn't loop
Overall tho, this is very impressive work and I had a lot of fun playing your game, extra impressive considering the time and resource limitations of the jam. Incredibly well done!