Is there a way to proceed once you get to the first battle screen? Interacting with the menu buttons doesn't seem to do anything.
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The artwork certainly seemed like it had a lot of effort put into it. The character portraits looked like they could have been drawn in different styles or at different times, though, which left the final result looking a bit disjointed. Sadly, the story wasn't really my cup of tea. Next time, I would definitely focus on getting the dialogue to advance with input so that players can read at their own pace, or walk away from the screen for a minute if they need to. In any case, it seemed like you guys learned a lot during the jam. I hope that's useful to you going forward, whether you try to flesh out this project or try something new!