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So, this month I have been porting Little Things from Unity to Godot. I wouldn't say this is a *wise* thing to do, but I wanted to learn about how difficult this process might be. The answer is *quite* difficult but do-able. The game is 90% playable.

When this is complete this will open up a pathway to releasing the game again more openly across PC, Mac, Google Play and... the App Store. I've not yet decided to do these things, but note that it will be possible.

However, If I decide to put this game on Steam it will mean that this completely free archived version I've been hosting here on itch.io will no longer able to be free.

Will this new one be on Google Play?