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Hi!

It was my first jam and it was hella fun! I couldn't add most of the things I imagined. Guess how jams work. I got different ideas after submitting too, so I'll probably be working on them. It was surprising to see what a squishy deadline could do to a developer. I learned new things in two days that I otherwise wouldn't have had the motivation to do.

My game focuses on one core mechanic: keeping the energy bars in balance as they go up and down. Each planet's energy flow affects the bars, and you connect these planets to preserve balance.

I couldn't settle on a single grounded idea; it was all a messy mess. Meanwhile, scrolling through assets, I saw planets and decided to do something with them.

The game -> https://schumert.itch.io/cosmic-balance.