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Hi! First of all, I want to thank @kindeyegames for such a great tool — thank you, you are the best!!!

I have a problem with enemies. Specifically, when there are two or more enemies — if I create just one enemy, all animations play correctly as intended. But if there are two or more enemies on the scene, an animation like death for example, only plays on one model.  "for each" doesn't work in this case.

Is it possible to make each model play its own animation separately?)
Video demonstration of the problem:
 https://drive.google.com/file/d/1RAP7pqHRVGX9iK5E0JA5SnjUNNBaIuTv/view?usp=shari...

(+1)

You might find this interesting, I’m creating a 3D game about mechs in Construct 3. I'll be uploading the development progress on my YouTube: 

Looks great! Let us know how it goes.

Yes, each instance can play a different animation. i suspect it is a 'picking' issue in the events.