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it is a good starting place and having level design being your main problem can be quite good as it is alot easier to get good at making levels than it may be to code or invision your idea and what you want. If you do end up updating the levels, I'd recommend having a flag or something at the start (maybe even a door) to denote the end of the level and something like a sign with an arrow for the end to denote the start. Subtle things like that could help with the illusion 

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Thanks,  I will work on the level design more

and ye i will add the door at the start. it makes more sense like u said

and i will add the arrow too