It was a good idea, and could be much better with a bit of polish. also, i noticed that the texture filter was linear, you should set it to nearest for pixel art (i use godot). also, i got stuck at the hospital chase (the enemy was too fast)
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oh, were you able to run with shift to the right on the chase? Or did it not let you run maybe? It didnt happen when i was testing, and thx for the filter suggestion, but i honestly have no clue what it is lol, im really new to game making and godot, and my training was just remebering what i had forgotten a year prior to participating in a jam to make this game. But thanks a lot, aprecciate it.