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Some suggestions. They are mostly of formal nature. Not about the content, as I have not played the game yet. My backlog of games to play is very long.

The biggest thing you have going is your art. Seriously. I am not usually into furry. But your style makes it look nice. Even the backgrounds.

Your page could look better. And I do not think your tags are accurate.

For page design, compare to other games that have characters and story. Your teaster about the story and characters is ... a paragraph and a half.

For tags, I suggest you consider some of those:

furry, multiple endings, meaningful choices, slice of life, hand-drawn, monster girls, corruption

Specifically, ditch the no-ai and exchange for hand-drawn. We see it is not ai. Better advertise what you have, and not what you not have. Anyone seeking for no-ai will still find your game, as the meta information is searchable as a tag. No need to use a regular tag. If you do anyway, I think hand-drawn is heaps better.

Yes, this qualifies as under the furry umbrella. Those are bird feathers. Not angel wings. The furry community might disagree, but regular humans those characters ain't. There is also monster-girls as an alternative, though all people seem to be featherd there, but this is categorization for the players, not in-universe. People looking for "regular humans" in a game might be disappointed.

My question about this being a kinetic novel was unanswered. But since you talk about mutual exclusive scenes, your game obviously has choices. Choices that matter. Meaningful choices. There is tags for this type of game categorization. But you do not use it. I for one dislike kinetic novels. Others might like it. Your description plus tags is unclear what to expect.

Coming with those choices seems to be a corruption path for the protagonist, that might be embraced or avoided. 

I am not sure about the lgbt tag. You have female protagonist and it is an adult game. Your screenshot shows the prot engaging with a dick. Not very lgbt. Having some girl/girl things in a game does not qualify it for lgbt nor for lesbian in the eyes of the typical adult game player, in my opinion. But as I do not know your plans for the future of the game, that might change. For adult games, there is a better way of describing the adult content: you list the most common fetishes and the controversial fetishes your game will have (in the description). Such as footjobs, strippers, exhibitionism and any m/m content. If your main plot is lesbian, tag lesbian intead of lgbt. But this is personal opinion. Lesbian, gay, bi, trans. If you only have one of those, do not tag lgbt. This ain't Steam, where there is only one such tag. Tag it explicitly.

This does not look like an adventure game. While visual novesl might be technically considered adventure games, you already have visual novel as genre. People expect inventory, exploration and other things of adventure games. Not a visual novel.

You game has some animated scences movies, but I am not sure what the tag animation is supposed to mean.

The flying tag is used for flying simulators. Your game is literally about no flying.

In the end this might do little or nothing, but in my opinion it is a good idea to tag a game accurately how the players would expect it to find. I would not expect this game to be found under the "flying" tag. But would expect it under monster-girls or even furry.

Lastly, for next update maybe look into getting your animations smaller. The biggest thing to deter me from trying was the file size in combination with the 2d aspect and this being only a short prologue. I dimly remember snooping in the files anyway out of curiousity and it was actual movie files with a still image and a soundtrack or something like that. I skimmed over to not spoiler myself, but this file size things will get you over the file size limit of Itch, if you continue with that approach. Also, people like me might get suspicous if they see the file size and compare to what is promised in the description.