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Very charming little game with a good curve of complexity. The pixel shader is stylish, but makes it much more difficult to gauge which direction you're actually facing, so even basic jumps become a bit of guesswork sometimes.

Thanks for the comment, I did have an aim line above the player at one point but I felt like it made it hard to design interesting levels. Looking back maybe I could’ve made it a shorter line that fades out or something like that. Anyways I’m glad you enjoyed!