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(+1)

I couldn't beat it, but it was quite fun. Quite good for a solo dev. I liked the personality of the character. If anything, I never understood the time-reversal item, but it looked really cool. I expected it to fully reverse it, though (like bringing items back and all of that), and at some point, the map filled with them.

(2 edits)

I decided against 100% going back in time due to time constraints, after further thought, there was no real gameplay purpose either imo. Thanks for the feedback!

(+1)

It had the potential to reverse mistakes or allow for strategically gathering the ingredients. For example if you lost ingredients on the pot due to enemies maybe using it could've brought back the progress to where it was, that was what I thought it would do when I played it.