Really appreciate your efforts and feedback! It took me many attempts to achieve a 3-star clear myself, and the final testing phase was quite a challenge, haha. I increased the difficulty specifically to ensure that items like crates (which require gold coins to purchase) are actually useful, rather than letting players breeze through just by relying on weapons.
Since my English isn’t strong, I used AI to translate and summarize how the game integrates its theme after writing it in Chinese (though perhaps I should’ve used Google Translate instead to avoid AI—I was worried my own wording might be inaccurate).