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(+1)

Great job! This was a lot of fun and the general vibe/aesthetics were executed really well. I'm sad that I felt like the biggest challenge wasn't the actual puzzles but kind've fighting the view/positioning of the camera. Basically every puzzle I knew what I had to do roughly but spent more time rubbing my face against the wall and adjusting my distance than actually trying to solve it. More than once I resorted to just strafing side to side while slowly moving back and flipping my camera around like a crazy person until I saw a hint of the button prompt.

Overall though a pretty fantastic play.

Thank you so much for playing!! lol the way you found the triggers is exactly what I was afraid of people doing when I was making it, I realized about 3/4's of the way through making it that the triggers will be a problem, but I was too far in to fix it, I actually made it easier then it was before :P I think I could create a system where when you get close to a puzzle two vertical orange lines show up on the left and right of the screen and you have to match those to a place in the world to start the puzzle.

Thank you for playing and your entry was really nice also!! Cheers!!