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I had a great time passing down judgement, although it seems I have very different standards of what it takes to get into heaven. Had a blast either way.

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Thank you !! Your're right, the points associated to the character actions need more balance to give the player the feeling that their decisions correspond to what they think is "good" or "bad", and not that they have to think around what the game decided is "good" or "bad". I think it requires a lot of brainstorming and playtesting to have it the best as possible.