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I like it a lot. The game has Xbox plug-and-play, but it does it nicely, because it won't interfere with non-Xbox controllers.

It wasn't clear to me that R and Space were actually necessary, because reloading automatically happened, and upgrades seemed to happen just by choosing them, without pressing Space.

There were little touches that I liked, like the way that enemy pawns would bounce back after hitting them, and how the upgrade screen would give a 3-second delay, before closing.

Thank you for the kind words. I appreciate the support and you taking the time to check out the game. There has been a ton of updates since this version. I would like to put out a more up to date demo at some point though.