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The Mission Background make me smile. :D While I like the "growing" levels of objectives, I think it would make more sense to keep the same number of objectives throughout & have them grow on their own. Otherwise it seems like it's just plants clumping together. Regardless, good work!

(+1)

Thanks for your feedback , much appreciated!

Ok, you're not the first person to suggest this so I might have got this one wrong! New plan (that I haven't thought through at all... and am not gonna change in the doc for obvious reasons)! Could probably do with wargaming a few scenarios but OTTOMH...

No Objectives Disappear, Objectives are not sticky and still need to be seized at the end of each round (risking DT), also... 

End of Turn 1: Losing player chooses 1 objective to be Lv2

End of Turn 2: Losing player chooses 1 Objective to be Lv3

End of Turn 3: Central Objective becomes Lv5

Then we get it down to four turns as well.

Thanks for your feedback though, its really helpful.