Okay I missed your submission until today but I really really like the idea of Sorcerers going at it to gain more powers.
As Steve said, maybe a bit too many layers of ways to add tokens and spells, but it does give a good vibe overall. Probably more appropriate for Narrative and/or campaigns rather than one-off games, but aye, good work there.
I'll probably steal it at some point if I can convince my group to not just try Quest but also Skirmish.