My first impression (take from it whatever you want):
- First enmies are to boring
- there are a few enemy designs I enjoyed (the onion was one of them) and a bee ... the boss (a dragon) suddenly is far too difficult for me
- There is something in the way your shooter works that feels unnaturally for me... (you can only shoot in on direction)... i would rather should with my mouse key and shoot in ever direction i want... that way i can shoot also enmies from afar
- i don't like the "floating objects" which randomly wander over the screen
- i would like to have some enemies moving over the field not to fast and not to slow
- many of the info boxes are explaining a bit too much for me... i would rather interact with a loot box and see what it does
- for me something is missing for the game to become really immersive ... you have the "little fights which start" when you near an enemy, but after a short time it feels a bit repetive for me... if would rather have a bit fewer fights but more engaging ones and something "else" I could do as well... i think the problem is the "break" this is between battles
- I like the graphics :)