I'm finding weird gameplay behaviors on itch.io that I'm not experiencing locally through Godot on my PC.
(I am using Microsoft Edge, and hardware acceleration has been toggled off and on. [Edit: I believe the issue I had was I was not restarting my browsers when I toggled graphics acceleration.] The same issues arise on Google Chrome)
Not only is there lag on itch.io, but I'm finding players are not resetting at the start of games (or between goals). They continually run back-and-forth in place. If they manage to escape this, they occasionally render not as expected.
Would you know if this is an issue on my end, or is it an issue that Godot has on various browsers/devices? I am following your amazing YouTube Tutorials but my issues here are making me worried for potentially testing my end product.
You have done amazing work with this game and your course!! This is awesome stuff and is very much a cool niche!!
