after a text heavy update here is an image heavy one
one thing I found out from this demo is that I need more mid bosses to place ๐ค
of course people feel that the existing enemies are spongy enough already (have too much hp)
so things are tricky ๐ค
still, I feel a few more new faces might help things ๐ค
(when in doubt just design more characters)
here is a redesign of the berserker enemy - I figured the weapon could be added later - perhaps there could be variants wielding different things?
so they meant to be elite soldiers - that are not just glass cannons but true cannons
this amusing figure is the sick-o-phant
and just a regular tank - an elephant like thing that sneezes at you
(because he is sick and an elephant ๐ )
I have no idea how this guy will attack I just had the design in my head and had to do it ๐ค
another variant of the head bomb enemies - the baseball players meant to bat their heads at you
but their design is still in progress - this time the idea is down but adjusting the character to it is the challenge ๐ค
these propeller headed ones are not just difficult to model but will be also difficult to code -
they meant to fly, walk and use their propeller to blow you away and/or potentially slice you up ๐ค
and even I have no idea what this thing is supposed to be ๐ค
see you next time! ๐