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(2 edits)

I'm making a dungeon-crawler-lilke game using c++, SDL2 and libphysfs.

I use VIM as my code editor ( with YCM, CtrlP, Ack.vim and other nice stuff ).

git for version control/backups.

Aseprite and GIMP for graphics.

Audacity, sfxr and lmms for sound/music.

A4 office paper + pencil for planning and sketching.

Also, I record my work process using vokoscreen. But the last hour recording went down the holes because vokoscreen crashed, though :)

Cool! You like Vokoscreen? It seems like a decent recording software although I am a religous user of SSR.

Yeah, Vokoscreen is nice. But I figured out that it crashes when aseprite is working at the same time. Strange enough.