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That was fun. Level 37 was way more difficult than anything before or after, though, I think it's sheer luck that I ever managed to save both of them! Though considering the "reward" for saving everyone, maybe I should've just let my cousin die. 😆

I was kinda' disappointed how having the upper and lower objects move at different speeds was underused, though. That was a pretty fun gimmick, trying to figure out how to get the top and bottom to coordinate.

Yeah, it was very much a one-weekend development project, so I probably didn't exploit all the mechanics as much as I could have, and certainly didn't balance the progression properly!