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I beat all the sectors in the prototype including the full 52 card deck after losing once during the last encounter before the boss fight.

The presentation is good and the game is fun with the adequate difficulty for my taste, besides a few bugs possibly all linked with items my main suggestion would be that it could be possible to play the game as fast as you want to, bypassing animations when you double click or something like that.

Hey, thanks a lot for the feedback! That's a great suggestion, I'll look into it asap. 

How did you feel about the game loop? I know it's still barebones when it comes to loot items and unlocked cards, but did the overall core interest you?

Sure, I like how it overall works, the lethality, constantly losing some strong characters and always being on the edge of losing a life, swapping my characters, especially hesitating before moving out a character with low hps but high damage which might pay off or backfire. Some of the special powers which are already there are quite satisfying, like the damage of all the enemies getting reduced each time the character gets targeted, and so were the rare times I assembled a team which managed to survive a bit together, or even just a strong character surviving several fights.

I don't think I love the turn order system, always alternating between one character of a team and one for the other team no matter what, yet maybe it's the best for the game and I'm not exactly sure what else I would try.

thanks a lot for the input! I really appreciate it