While the art and music were good and the story was very well thought out and written (couple typos, but that's normal for a game jam), the thing that stood out the most to me was the combat system. I haven't ever seen anything like that before, and I really enjoyed it; I had a lot of fun trying to max out the use of the guard system, especially toward the end. I'm the kind of person who really enjoys getting all the lore, and to me it felt a little slow at the start, like due to the story all coming from dialogue, the writing was necessarily a little front heavy, however it still resulted in a really strong and engaging story. Which was paced well with the combat interspersed between and the party makeup changes all felt really good timing-wise. Overall, I had fun, thanks for making it. :)