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(1 edit) (+1)

First of all, I'd like to mention how much I liked the art and the general vibes!  The characters looked really good, some of them were adorable (specially The Fool and the Innocent) , although I do have a little complaint: the lack of feet movement. It definitely works for the fool, but it looked a bit weird on The Hero. I guess it could have been due to time constraints, considering it's a jam, or maybe it was a stylistic choice. In that case, I guess it's subjective. Feet issue aside, the rest of the animations looked really good!

I think you did an amazing job making this game feel like an actual play and the theme of the jam was implemented in a perfect way. It feels like you either know a lot about the topic or you did a lot of research, and that's amazing and something I really appreciate.

The gameplay was definitely on the weaker side, and I wished there was a bit more, maybe puzzles (theather themed puzzles would have been awesome), but it doesn't necessarily mean it makes the experience less enjoyable. I geniunely enjoyed guiding the fool through these beautiful stages (some of the visuals were reaaaalllyy good).

While I didn't find the game scary, there were 2 particular events that were quite unsettling: seeing the fate of the hero, and the arrival of the antagonist.

I do understand that you couldn't implement many of your ideas due to time constraints (totally understandable), and it's also a demo, so it wouldn't be fair to be too harsh and critical of certain aspects I mentioned such as the lack of puzzles or feet movement. I also appreciated the "fake new game" and the talking eye.

But overall, I think this is a really solid entry, with beautiful visuals, an excellent implementation of the theme and a simple but really nice little story that definitely shows your knowledge about the topic.

Congratulations! You did a great job! : D

(+1)

Sorry for the very late reply, things got very busy once the jam ended. 

Just wanted to say thank you very much for the comment and feedback! (even if Im 3 months late)

I'm happy to hear the positive comments on the art, I decided to do it different than I usually do and it's nice seeing the positive response. Also how I managed to make the game feel on tune wiht the jam theme, I had heard about the topic before but went and researched a lot to have a better understantement so Im very happy that showed up in the final result.

The sketchiness of the sprites was intentional but the lack of movement when walking was due running out of time, idealy they will all have more movement once I can go back to working on it.

I do agree it's missing on the horror factor, specially after playing the rest of the jam submissions I do want to lay more heavily on that once I keep working on this project.

Again thanks a lot for all the feedback :D