What computer hardware are you running?
Also yeah, keeping items persistent in the hub is something i am going to look into
Intel(R) Iris(R) Xe Graphics
Driver version: 27.20.100.9565
DirectX version: 12 (FL 12.1)
11th Gen Intel(R) Core(TM) i5-1135G7 @2.40GHz
Your integrated graphics unit for your intel CPU does not support vulkanGodot does fall back to OpenGL if vulkan does fail launch and support for that is a bit funky. I assume that causes the crashes
Alright, good to know. On the bright side it at least it isn't completely unusable lol.
yeahsorry for the inconvenience!