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(+1)

Final boss seemed...bugged. Had one of the small notes first bloat to a massive size and block two spots. Then just disappear. But as far as i could tell it was still there and attacking.

Overall fun little game though.

The duelist type character is really really strong though. As long as you keep upgrading it, to get it maxed ASAP, and run two of them. You always get to one/two-shot before the enemy gets to do anything. Since you don't have anything else to spend money on with them maxed. By just using the screen wide attack, it instantly pays for itself from the kill gold. So it becomes pretty silly at that point, since you have no decision tree. But rather just click that button twice and win.

(+1)

Oof sorry about that final boss bug I've never had that happen before, I'll try to fix it after the jam. Also yeah I realised how overpowered that guy was only when it was too late to nerf him lol.

(+1)

My take is always "if the balance is the issue, it's a good jam game". In bad jam games, you don't even care about the balance. Cause if the gameplay loop is "regular jam tier", then balance doesn't get to become relevant. Balancing takes time, jam games don't have time. So it kind of is what it is.