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Concept is really cool. I really dig post apocalyptic sci fi settings.

Gameplay is a bit confusing. It's just a clicker game where you convert fuel crystals into energy, then you use the energy for mining and life support, and the mining gives you fuel crystals. Is that right?

It feels a bit too easy if that's all there is. The game needs some kind of progression. Also, the video features a day system but there arent any days in this build,

Thank you, True, it's really simple. If I were to polish and design the game more, I would make it more like an idle clicker.
Really? the day/night cycle does not work? maybe it's buggy I'm not sure.