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It seems that after the recent updates, the pickaxe no longer works. (Confirmed on first two floors, using the miner). Could you take a look into it when you have the time?


Also, a random idea. Right now, once you have the "annihilator" achievement there's no benefit to completely clearing a floor. Would it be possible to add a little cash bonus or bonus item (maybe by having an item chest spawn) for when a floor's been completely cleared?

Hey, thanks for playing!

Seems like you are right about the Pickaxe. I'll make a note to address that for the next patch, thanks for the report!

Getting something in the run for being an "annihilator" is a good suggestion. Cash would make the most immediate sense right now. I'll also look into adding that.

Thanks for a quick turn around. Unfortunately, it seems a new bug slipped in with 4.1. Namely, if clicking on a tile would reveal a scroll, the scroll now gets auto-used. E.g., if you click on a heal chest, it doesn't put a heal spell on the tile, it auto-uses one (a problem since heal and item chests seem indistinguishable), ditto for collecting xp from a defeated lover, hitting an unrevealed tile that has a heal scroll, or killing slime wizards, liches, or pipers.

It's not such a big deal for the auto-reveal/disarm spells, but auto-using heal spells results in a lot of overhealing and removes the ability to strategize when to use heals, making the game a lot harder.

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I just quietly pushed a fix for that too in 0.411

Thanks for that!

Anytime! Thanks for finding stuff!!!