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Very cool idea, I like it! imho the clone modifier could be something more special tho. also there's an exploit, seting a cheap unit aside and not putting it on the table, automatically denying the opponent the 2 VPs for destroying that unit. Still like it! :)

(+1)

Thanks. Looks like i did forget to include language requiring the unit to be deployed on the 4th round. A future draft would also likely be changed to gaining VP if your cloned unit is on/near an objective/cylinder. Forcing it to be active in the fight.