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I like how this game handles anxiety and shows mental struggles in a metaphorical way. It made me see some of my negative thoughts in a different perspective. I could feel the protagonist's suffering in some scenes, it's portrayed very well. I think the characters are fairly complex and written with nuance. Kalei's personality is likable and his route was heartwarming. Geist's route was both realistic and sad to me, I found it interesting too.

(Thank you so much for commenting, and I'm sorry for the late reply 😢 I was pretty busy for a while so I put answering comments on hold for a little bit!)

I'm glad that you liked the game's concept, and that it helped reframe your own view of your negative thoughts too - I really wanted to make this game to help people externalize their own anxiety in a way, so it makes me happy whenever someone mentions that it helped them 😆 I'm glad that you found both endings to be interesting, too! I wanted to make Geist's route a bit more nuanced than a straightforward bad ending 🤔 (although I'm not sure if that made it any more fun to play through 😆)

Thank you again for playing and taking the time to comment!! 🤗